Saturday, 31 October 2009

War, huh, yeah, what is it good for?


Pulling the eye out of a Cyclops apparently!

Some initial impressions of the E3 God of War 3 demo:

- More blood and guts than a night out in Barnsley
- Bit of a button masher, but using the block and roll buttons means you can at least pretend to know what you are doing
- Massive sense of scale, it does feel like you are in a believable world even though the paths are linear
- Some nice mini-boss battles that mix action and Quicktime events.
- Brooding music and sound effects
- Impressive graphics, love the way the title screen transitions into the first level seemlessly
- Amusing ways to dispatch civilians

Now I can't confess to being a massive fan of the franchise (got about half way through the 2nd game before I took the plunge and bought a PS3) but I did enjoy the half an hour or so with the demo. Granted it doesn't do anything to reinvent the wheel and lacks the warmth, humour and character development of something like Uncharted 2, but as a polished, action orientated blockbuster it certainly delivers a visceral experience. I'm sure the many millions of fans of the series will lap it up, but for me, I'll have to give it a few more play throughs to decide whether it joins FF13, GT5 & Resonance of Fate on the preorder queue.

Get round pablo's house if you fancy a go!


Visit Crowd DNA Gamer Panel

[pabloamigo]

http://www.youtube.com/watch?v=ZpqAsY7I_ it does look pretty cool. [mobiletone]

F.A.G.S!


Borderlands gets patched today.

Here are the PS3 fixes, from the Gearbox official forums.

• Load times have been improved
• Lilith's Phase Strike ability now works as intended
• The introductory quests with CL4P-TP should now always progress properly
• Fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission
• Weapon mapping to the D-pad should no longer reverse left and right
• Fixed a crash when ejecting the disc during the autosave warning splash screen
• Players in a lobby should no longer experience long loading when starting a game after one player leaves
• A bug which caused players and other things in the world to appear incorrectly on clients in networked games has been fixed
• Fixed a bug in which players gibbed in arena combat disappeared
• Changed how space required for saves is calculated
• Fixed a bug which caused the dollars counter to spin continuously
• Various localization and other text and tooltip corrections

i wonder what they've changed about the Phase Strike, seemed to be working to me, i had the Shock Elemental rigged to mine. hmmmm, better play a few more hours of it just to make sure the patch is working :D

also "Fixed a crash when ejecting the disc during the autosave" what kind of total spanner do you have to be to do that!?!? is the rotating icon on screen and the warning pre-game not to do that not enough for you?

[mobiletone] Lv24 CATALYST Siren and owner of a bright pink rocket turreted SaltRunner

borderlands - lilith and mordakai
Mordacai suddenly realises he'd shot a kid in a Skag Halloween costume.

Friday, 30 October 2009

And The Winners Are...

The 27th annual Golden Joystick Winners were announced in London today, with Fallout 3 being crowned the "Ultimate Game of the Year.". Not surprisingly KillZone2 won the PS3 game of the year and Left4Dead won online game of the year.. HOW? i guess there must be some rabid L4D fanboys out there rigging the voting :) anyways, how did your votes go, what do you think of the winners?


I think Fallout 3 got the recognition it deserved, it truly is a very well crafted game that totally sucks you in to the Wastelands I have to admit to playing that game more than anything else in the last year and only put my gaming on hold as i'd played through the main story 3 times and crafted my character up to the level caps, well, except my uberevil character who cares not for levels and is on a mission to destroy every living person on the map :) but now the Fallout3 GoTY edition is here along with the complete DLC collection i think it won't be long before i'm standing in the ruins of DC laughing like a crazy person again. That's if i can kick my Borderlands habit i guess.

Check out the full list of awards and their winners below.

Family Game of the Year: LittleBigPlanet (yay)

Bliss Handheld Game of the Year: Grand Theft Auto: Chinatown Wars (sweet)

Retailer of the Year: GAME (srsly?)

Mobile Game of the Year: Metal Gear Solid Touch (indeed)

Nintendo Game of the Year: Call of Duty: World at War (pew pew pew)

MSN Multiplayer Game of the Year: Call Of Duty: World At War (nazi zombies!)

The Rampage Soundtrack of the Year: Guitar Hero World Tour (rawk)

Xbox Game of the Year: Gears of War 2 (i guess it deserves it)

PC Game of the Year: Fallout 3 (totally)

Amiqus Games UK Developer of the Year: Jagex (who!? Codemasters should have won that)

PlayStation Game of the Year: Killzone 2 (stop spawning the f--king turrets!)

Publisher of the Year: Activision Blizzard (meh)

Online Game of the Year: Left4Dead (yeah, right)

ShortList One to Watch: Call of Duty: Modern Warfare 2 (how cliche)

Ultimate Game of the Year, together with Zavvi.co.uk: Fallout 3 (*does a happy dance*)

Best New Alternative Gaming Blog: Unoffical ThreeSpeech (why thank you *bows* -haha-)

[mobiletone]

I want my GoW Threeeee

SCEE are handing out codes for downloading the God of War III demo! They're teasing us on the EU blog again, and by that I mean telling people to check their inbox this weekend as the codes will be sent out to random PSN members. Last week you may recall I got all excited about the possibility of receiving a code for the Planet Minigolf beta. Well I never got a code for that so this week SCEE has a chance to redeem themselves and send me a flippin' code for GoW III! (send it! send it!).

If anyone else is lucky enough to receive a code this weekend please post your thought on the game in the comments.
[reakt]

There's hardcore, and HARDCORE!


Speaking at the London Games Conference yesterday, Sony's director of PlayStation Home in Europe said the virtual world accrues users who spend money and stick around for long stretches, but Home is nonetheless "not a priority right now."

[mobiletone]

ubuntu-9.10-desktop-i386.iso ready to be burned.

for a bonus point: did you spot the mistake with that tattoo?

Thursday, 29 October 2009

Gonna Be a Geeky O/S Installing Weekend

It's October 2009 which means something very special for Linux fans: a 9.10 release of Ubuntu. Today we see the launch of "Karmic Koala" featuring a faster graphical boot sequence (no more scary text scrolls), a revamped audio framework that improves sound control across multiple applications, and a new Software Center that visually simplifies the Add/Remove Applications tool. These are just a few of the user-centric improvements meant to have a "transformative effect" on the OS experience and help bring "the world of open source closer to the user." It's available in desktop, server, and netbook editions now so get to it, before you know it you'll be updating to Lucid Lynx.


I installed Ubuntu on my PS3 waaaay back now it seems and even though the rest of the world went mad for Yellow Dog i though it was lacking in the user friendly stakes and installed another version of Linux, i will admit to being shit scared trying to dump that on my PS3 in case it all went FUBAR but i got there and it was a great O/S. After i upgraded my Hard Drive i neglected to re-install it and then i got too much content to bother reformatting the drive, so it stayed off. But this weekend i'll be ripping my power monster (1.4Ghz + 1Gb RAM) Ugly PC tower down to the roots and building it up with a spanky new O/S.

[mobiletone] http://www.ubuntu.com/getubuntu/download
Don't forget that you can create more copies and pass the CD to as many people as you like.

also:- Zero Punctuation: Brutal Legend, hating it for the same reason i did.

Tuesday, 27 October 2009

Vincent19 is at it again.

The gamer who tried to sue Sony after he was banned from the PSN for persistently using racist/homophobic language, is to mount an appeal against a federal court's outright dismissal of his case

In addition, Erik Estavillo’s filed a further suit against Sony, this time claiming a whopping $180,000 in damages. It’s unclear what makes Estavillo, who chooses not to be represented by a lawyer, think that his new case is any less likely to be dismissed or why the amount he's claiming for has more than trebled, but he has announced plans to cite the mute feature included in most Network games as evidence that his ban was unlawful.

His argument is that if anyone doesn’t want to hear him spouting racial and homophobic abuse then they can simply mute him. It’s an incredibly weak argument in two respects. First, by the time someone’s muted him, they’ve already been subjected to his crap. Second, it completely disregards the reason his first case was thrown out – that the PSN is a privately owned platform where the constitutional right to freedom of speech does not apply. We know some of the things he was banned for saying. We’re not going to repeat them but trust us, Sony was absolutely right.

If Estavillo’s cases do go to court, which we’re pretty confident they won’t, he plans to wear a bright purple suit in honour of his favourite character from Mortal Kombat vs DC Universe, The Joker. We’ll keep you posted as and when this story gets even sillier…

news is he has finally fucked off to XBL on the XBOX360 where i'm sure he'll feel right at home.

Aint No Rest For The (ThreeSpeech) Wicked


Say any different and i'll phasewalk your ass into next Wednesday

thanks go to SamuelMcCloud (of the clan McCloud) for the video, leader of [Wolf Clan]

Monday, 26 October 2009

Rage Against the Machinarium

Loving the work of Czech studio Amanita Design. Their latest offering is point & click adventure Machinarium, which I am currently working my way through in between bouts of Uncharted 2 and Lumines.



The ambience, in particular the sound design, is outrageously good. You get the soundtrack free when you download the game from the Amanita website. As a piece of work on its own the brooding electronica is stirring stuff - but coupled with the great art direction and thoughtful puzzles it adds up to a strangely powerful and moving experience. (And I'm not usually a fan of point & clickers).

My favourite thing? Leave your character alone for a few minutes and he starts to daydream about his child/robothood. Amanita manage to cram more emotion and thought-provoking into these short 15-20 second segments than most devs manage over their entire careers!

Come on threespeechers - support these guys and download the game from their website. Works out at about £13 (you get the soundtrack too) and is available in WinDo'hs, Mac and Linux flavours.

[pabloamigo]

SONY - sign them up for some PSN goodness!! Do it!

Sunday, 25 October 2009

Borderlands: the forgot to reset the clock update

Up way too early this morning. Anyways, got Borderlands fired up yesterday and i'm currently rocking a Lv13 Siren Elemental with Lv03 handguns, SMG and sniper, plus other class perks. my elemental powers are cool, handy to have in a melee! i like to get up close and personal in shooty games, probably why i die so much usually :)

Now, first off, the shooting, this has to be stated that IT IS NOT LIKE FALLOUT3, got that? good, no running up to someone with a shotgun shooting them in the face at pointblank and missing! the feel of the running and gunning is more Call of Duty than anything, and once i dialed the sensitivity down a couple of notches felt very natural. you shoot someone, they take damage, you headshot, they take critical. the factors to damage being round type and range i guess and your level perks.

Secondly, leveling up. you kill, you explore, you get XP, more XP = higher levels, higher levels = more perks, i call them perks as that what they feel like, you have 3 skill areas per character to spend your points in and they add to your overall abilities, like a +5% damage on small arms, +40% on stun during melee, +10% shield recovery it works nicely.

Thirdly, the 'it's not cel-shaded' graphic style, damn, if ever a game made you feel like you were gaming inside a graphic novel then this has it nailed down tight. a mix of water colours, pen art, black lines make the whole thing feel and look like nothing else on the Playstation, unique looking it most definitely is.

Forthly? Missions, you have the main story line which you pick up from chatting to various NPC characters, these range from storming bandits hideouts to finding lost false legs! the AI is pretty good and weird! as in what the hell is that lunatic doing running right at me!? ah shit, it's a suicide bomber!! Other missions can be picked up on notice boards in various settlements and are good for boosting your XP, much like going on Skag hunting trips with a fire elemental sniper rifle, much LULz!

Fithly -huh- Vehicles.. hmmm, all i can suggest is you get a SouthPaw on your team to do the driving, for some weird reason they have mapped the steering to the right stick and throttle to the left, this just feels wrong and even after some practice results in stupidly uncalled for crashing. i have yet to check the actual southpaw pad settings to see if they are switched, if so it may be worth a look if you want to do a lot of driving.

that'll do for now. one issue i have noticed though is sound breaks during hard drive access over my optical cable. this can be annoying at times. i have it set to dual audio output and switched over to tv volume 'on' and noticed no sound breaks at all from it. i run HDMI to my tv and Optical to my amp, the amps display shows a loss of signal everytime it happens and it happens every time my hardrive access light comes on. another game that used to do that was Saints Row2 but that was fixed after a patch.

"Gearbox has stated that they are looking into finding and fixing the issue. It's usually more frequent for people who use a digital optical cable for 5.1 surround, switching to A/V or HDMI will output sound without issues."

typical, my set-up again. *rolls eyes*