Shooter with strategic elements - pretty damn confident we've cracked it
Yeah, I'm blabbing on about Starhawk again. I don't get on with strategy games on the whole, but I do like more depth in my shooters, the Starhawk panel once again reiterated the unique approach Lightbox have taken, i.e. lots of TLC and detail in getting the game mechanics right over and above the elements the industry runs away with too often i.e. marketing, styling, story etc. Because these can always go on top of a game engine anyway.
If only all games were made this way. I'm all about 2012 and Starhawk.